# PlanRunner
An agent plan card that people review, edit and reorder, then watch run with pause, skip and stop.
## 1. Setup
// npm install framer-motion
File: components-workspace/plan-runner/index.tsx · 'use client' · export default function PlanRunner(props: PlanRunnerProps)
Tailwind CSS v4, with the dark: variant following your theme. Colors come from the component variables in THEME_VARS.
The @/app/_icons imports are the AI Canvas icon set. Without it, use any icon components that accept size, weight and SVG props, with a matching IconProps type.
import {
useEffect,
useId,
useLayoutEffect,
useReducer,
useRef,
useState,
useSyncExternalStore,
} from 'react'
import type * as React from 'react'
import {
animate,
AnimatePresence,
motion,
Reorder,
useDragControls,
useMotionValue,
useTransform,
} from 'framer-motion'
import type { MotionValue } from 'framer-motion'
import { RotateCcw } from '@/app/_icons/icons/rotate-ccw'
import { Check } from '@/app/_icons/icons/check'
import { GripVertical } from '@/app/_icons/icons/grip-vertical'
import { LoaderCircle } from '@/app/_icons/icons/loader-circle'
import { Pause } from '@/app/_icons/icons/pause'
import { Play } from '@/app/_icons/icons/play'
import { Plus } from '@/app/_icons/icons/plus'
import { CircleStop } from '@/app/_icons/icons/circle-stop'
import { Pen2 } from '@/app/_icons/icons/pen-2'
import { X } from '@/app/_icons/icons/x'
import { CircleCheckDuotone } from '@/app/_icons/icons/circle-check-duotone'
import { CircleMinusDuotone } from '@/app/_icons/icons/circle-minus-duotone'
import { CircleStopDuotone } from '@/app/_icons/icons/circle-stop-duotone'
import { FilePlusDuotone } from '@/app/_icons/icons/file-plus-duotone'
import { FileTextDuotone } from '@/app/_icons/icons/file-text-duotone'
import { GlobeDuotone } from '@/app/_icons/icons/globe-duotone'
import { ListChecksDuotone } from '@/app/_icons/icons/list-checks-duotone'
import { MessageCircleDuotone } from '@/app/_icons/icons/message-circle-duotone'
import { PauseDuotone } from '@/app/_icons/icons/pause-duotone'
import { Pen2Duotone } from '@/app/_icons/icons/pen-2-duotone'
import { SearchDuotone } from '@/app/_icons/icons/search-duotone'
import { TerminalDuotone } from '@/app/_icons/icons/terminal-duotone'
import type { IconProps } from '@/app/_icons/IconBase'
## 2. Constants
export type Tuning = {
cardMaxW: number
glyphPx: number
iconPx: number
spinnerPx: number
actVisible: number
hoverMs: number
pressScale: number
stateMs: number
panelMs: number
segmentFillMs: number
springS: number
lightMs: number
shimmerS: number
spinS: number
undoMs: number
defaultAutoSeconds: number
ringInset: number
ringStroke: number
ringFlashMs: number
ringFadeMs: number
touchResumeMs: number
clockTickMs: number
stepPlayMs: number
demoTimeScale: number
actLeadIn: number
actSpan: number
actRun: number
actJitter: number
streamMs: number
dotPitch: number
dotFieldH: number
introAtMs: number
introGapMs: number
introInMs: number
}
export const TUNING: Tuning = {
cardMaxW: 480,
glyphPx: 20,
iconPx: 16,
spinnerPx: 14,
actVisible: 3,
hoverMs: 150,
pressScale: 0.97,
stateMs: 200,
panelMs: 280,
segmentFillMs: 320,
springS: 0.35,
lightMs: 600,
shimmerS: 2.6,
spinS: 0.8,
undoMs: 4000,
defaultAutoSeconds: 5,
ringInset: 4,
ringStroke: 2,
ringFlashMs: 128,
ringFadeMs: 200,
touchResumeMs: 1500,
clockTickMs: 200,
stepPlayMs: 1600,
demoTimeScale: 7,
actLeadIn: 0.06,
actSpan: 0.86,
actRun: 0.72,
actJitter: 0.22,
streamMs: 240,
dotPitch: 6,
dotFieldH: 64,
introAtMs: 120,
introGapMs: 90,
introInMs: 280,
}
const EASE = [0.23, 1, 0.32, 1] as const
const layoutSpring = (t: Tuning) => ({ type: 'spring' as const, duration: t.springS, bounce: 0 })
// The server and the hydrating client both read false, so the markup always matches.
const COARSE_POINTER = '(pointer: coarse)'
const REDUCED_MOTION = '(prefers-reduced-motion: reduce)'
function subscribeMedia(query: string) {
return (onChange: () => void) => {
if (typeof window === 'undefined' || !window.matchMedia) return () => {}
const mq = window.matchMedia(query)
mq.addEventListener('change', onChange)
return () => mq.removeEventListener('change', onChange)
}
}
function readMedia(query: string) {
return () => typeof window !== 'undefined' && Boolean(window.matchMedia?.(query).matches)
}
const subscribeCoarsePointer = subscribeMedia(COARSE_POINTER)
const getCoarsePointer = readMedia(COARSE_POINTER)
const subscribeReducedMotion = subscribeMedia(REDUCED_MOTION)
const getReducedMotion = readMedia(REDUCED_MOTION)
function falseOnServer() {
return false
}
export type StepStatus = 'upcoming' | 'current' | 'done' | 'skipped'
export type PlanPhase = 'review' | 'running' | 'paused' | 'done'
export type StepActivity = {
label: string
target?: string
outcome?: string
tone?: 'neutral' | 'success' | 'red'
}
export type Step = {
id: string
text: string
status?: StepStatus
durationMs?: number
addedReason?: string
activity?: StepActivity[]
}
type PlanRunnerProps = {
goal?: string
label?: string
steps?: Step[]
doneLooksLike?: string
summary?: string
phase?: PlanPhase
currentIndex?: number
autoStartSeconds?: number
onStart?: (steps: Step[]) => void
onRevise?: (note: string) => void
onPause?: () => void
onResume?: () => void
onStop?: () => void
onSkip?: (id: string) => void
onStepsChange?: (steps: Step[]) => void
className?: string
tuning?: Partial<Tuning>
}
type RunStep = {
id: string
text: string
status: StepStatus
durationMs?: number
addedReason?: string
activity: StepActivity[]
playMs: number
spentMs?: number
canceled?: boolean
removed?: boolean
fresh?: boolean
}
type Insert = { afterId: string; at: number; step: RunStep }
type Hold = {
from: PlanPhase | undefined
source: string
currentIndex?: number
to: 'running' | 'paused' | 'stopped'
steps: RunStep[]
spent: number
}
type Enter = { at: number; next: number; inS: number }
const DEFAULT_GOAL = 'Fix date parsing across time zones'
const DEFAULT_DONE_LOOKS_LIKE = 'All date tests pass in UTC, New York and Tokyo.'
const DEFAULT_SUMMARY = 'All date tests pass in 3 time zones'
// The six add up to 72s, so the run reads "Done in 1m 12s".
const DEMO_STEPS: Step[] = [
{
id: 'read-tests',
text: 'Read the failing tests',
durationMs: 11200,
activity: [
{ label: 'Read', target: 'tests/date.test.ts', outcome: '3 failing' },
{ label: 'Searched', target: 'parseDate', outcome: '4 files' },
],
},
{
id: 'repro',
text: 'Reproduce the bug in a script',
durationMs: 12000,
activity: [
{ label: 'Created', target: 'scripts/repro.ts', outcome: '18 lines' },
{ label: 'Ran', target: 'npx tsx scripts/repro.ts', outcome: 'off by 5h' },
],
},
{
id: 'fix',
text: 'Fix the offset handling in parseDate',
durationMs: 14400,
activity: [
{ label: 'Read', target: 'src/date.ts', outcome: '212 lines' },
{ label: 'Edited', target: 'src/date.ts', outcome: '+14 −6' },
{ label: 'Ran', target: 'npm test -- date', outcome: '3 passed', tone: 'success' },
],
},
{
id: 'suite',
text: 'Run the full test suite',
durationMs: 11800,
activity: [
{ label: 'Ran', target: 'npm test', outcome: '148 passed', tone: 'success' },
{ label: 'Ran', target: 'npm run typecheck', outcome: 'no errors', tone: 'success' },
],
},
{
id: 'summary',
text: 'Summarise the change',
durationMs: 11200,
activity: [{ label: 'Ran', target: 'git diff --stat', outcome: '3 files' }],
},
]
const DEMO_INSERT: { afterId: string; at: number; step: Step } = {
afterId: 'fix',
at: 0.6,
step: {
id: 'regression',
text: 'Add a regression test for offsets',
addedReason: 'Tests had no time zone case',
durationMs: 11400,
activity: [
{ label: 'Edited', target: 'tests/date.test.ts', outcome: '+32 −0' },
{ label: 'Ran', target: 'npm test -- date', outcome: '9 passed', tone: 'success' },
],
},
}
const VERBS: Record<string, { ing: string; icon: React.ComponentType<IconProps> }> = {
Read: { ing: 'Reading', icon: FileTextDuotone },
Searched: { ing: 'Searching', icon: SearchDuotone },
Edited: { ing: 'Editing', icon: Pen2Duotone },
Created: { ing: 'Creating', icon: FilePlusDuotone },
Ran: { ing: 'Running', icon: TerminalDuotone },
Fetched: { ing: 'Fetching', icon: GlobeDuotone },
Asked: { ing: 'Asking', icon: MessageCircleDuotone },
}
const THEME_VARS = [
'[--pr-page:#EEEEF3] dark:[--pr-page:#0E0E0F]',
'[--pr-panel:#F4F4FA] dark:[--pr-panel:#1B1B1C]',
'[--pr-well:#EEEEF3] dark:[--pr-well:#0E0E0F]',
'[--pr-raised:#DFDFE3] dark:[--pr-raised:#2D2D2E]',
'[--pr-raised-hover:#CACACD] dark:[--pr-raised-hover:#373738]',
'[--pr-border:#DFDFE3] dark:[--pr-border:#2D2D2E]',
'[--pr-border-strong:#CACACD] dark:[--pr-border-strong:#373738]',
'[--pr-hairline:#DFDFE3] dark:[--pr-hairline:#2D2D2E]',
'[--pr-rim:#CACACD] dark:[--pr-rim:#F4F4FA2E]',
'[--pr-text:#1B1B1C] dark:[--pr-text:#F4F4FA]',
'[--pr-body:#373738] dark:[--pr-body:#CACACD]',
'[--pr-muted:#575759] dark:[--pr-muted:#9B9B9E]',
'[--pr-faint:#7B7B7D]',
'[--pr-selection:#A0A0A233] dark:[--pr-selection:#5E5E6333]',
'[--pr-success:#047857] dark:[--pr-success:#34D399]',
'[--pr-ai:#0369A1] dark:[--pr-ai:#7DD3FC]',
'[--pr-attention:#B45309] dark:[--pr-attention:#FFB574]',
'[--pr-red:#C8262C] dark:[--pr-red:#E5484D]',
// Small red words: 20% toward ink on light, 35% toward white on dark, for 4.5:1.
'[--pr-red-text:color-mix(in_srgb,#C8262C,#1B1B1C_20%)] dark:[--pr-red-text:color-mix(in_srgb,#E5484D,#F4F4FA_35%)]',
'[--pr-primary:#1B1B1C] dark:[--pr-primary:#F4F4FA]',
'[--pr-primary-hover:#373738] dark:[--pr-primary-hover:#FFFFFF]',
'[--pr-on-primary:#F4F4FA] dark:[--pr-on-primary:#0E0E0F]',
'[--pr-focus:#1B1B1C99] dark:[--pr-focus:#F4F4FA99]',
'[--pr-focus-gap:#F4F4FA] dark:[--pr-focus-gap:#1B1B1C]',
'[--pr-dot:#1B1B1C] dark:[--pr-dot:#F4F4FA]',
'[--pr-elev-card:0_2px_6px_rgba(0,0,0,0.06),0_28px_56px_-16px_rgba(0,0,0,0.25)] dark:[--pr-elev-card:0_2px_6px_rgba(0,0,0,0.5),0_36px_72px_-18px_rgba(0,0,0,0.9)]',
'[--pr-elev-1:0_1px_2px_rgba(0,0,0,0.08)] dark:[--pr-elev-1:0_1px_2px_rgba(0,0,0,0.5)]',
'[--pr-elev-menu:0_4px_12px_rgba(0,0,0,0.10),0_16px_32px_-8px_rgba(0,0,0,0.2)] dark:[--pr-elev-menu:0_4px_12px_rgba(0,0,0,0.5),0_16px_32px_-8px_rgba(0,0,0,0.8)]',
].join(' ')
const CARD =
'relative w-full rounded-[24px] border border-(color:--pr-border) bg-(--pr-panel) p-4 min-[400px]:p-5 shadow-(--pr-elev-card)'
const WELL = 'rounded-2xl border border-(color:--pr-border) bg-(--pr-well)'
const GROUP = 'font-mono text-[11px] leading-4 text-(color:--pr-muted)'
const TITLE = 'min-w-0 flex-1 truncate text-[15px] leading-6 font-semibold text-(color:--pr-text)'
const META = 'shrink-0 text-[12px] leading-4 tabular-nums text-(color:--pr-muted)'
const MONO = 'font-mono text-[12px] leading-[18px]'
const FOCUS =
'outline-none focus-visible:ring-2 focus-visible:ring-(color:--pr-focus) focus-visible:ring-offset-2 focus-visible:ring-offset-(color:--pr-focus-gap)'
// For controls in the card gutter, where an outer ring would be clipped by the edge.
const FOCUS_INSET =
'outline-none focus-visible:ring-2 focus-visible:ring-inset focus-visible:ring-(color:--pr-focus)'
const HIT = "relative pointer-coarse:after:absolute pointer-coarse:after:content-['']"
const HIT_BUTTON = `${HIT} pointer-coarse:after:-inset-1.5`
const HIT_ROW = `${HIT} pointer-coarse:after:-inset-x-1.5 pointer-coarse:after:-inset-y-1.5`
const HANDLE_GUTTER = 'top-2 -left-4 w-4 min-[400px]:-left-[18px]'
const HANDLE_LANE =
"top-2.5 left-0 w-7 after:absolute after:-inset-y-2.5 after:-left-4 after:right-0 after:content-['']"
const BTN =
'inline-flex h-8 shrink-0 items-center justify-center gap-1.5 rounded-full px-4 text-[12px] leading-4 font-semibold whitespace-nowrap transition-[background-color,color,border-color,box-shadow] duration-150 disabled:pointer-events-none disabled:opacity-50'
const BTN_PRIMARY = `${BTN} bg-(--pr-primary) text-(color:--pr-on-primary) shadow-(--pr-elev-1) hover:bg-(--pr-primary-hover)`
const BTN_SECONDARY = `${BTN} border border-(color:--pr-border-strong) text-(color:--pr-text) hover:bg-(--pr-raised)`
const BTN_GHOST = `${BTN} text-(color:--pr-muted) hover:bg-(--pr-raised) hover:text-(color:--pr-text)`
const BTN_ICON =
'inline-grid size-8 shrink-0 place-items-center rounded-full text-(color:--pr-muted) transition-[background-color,color,opacity] duration-150 hover:bg-(--pr-raised) hover:text-(color:--pr-text)'
const INPUT =
'border border-(color:--pr-border-strong) bg-(--pr-well) text-[14px] text-(color:--pr-text) caret-(--pr-text) transition-[border-color] duration-150 placeholder:text-(color:--pr-muted) focus:border-(color:--pr-muted)'
type Tone = 'neutral' | 'ai' | 'attention' | 'success' | 'red'
const TONE_VAR: Record<Tone, string> = {
neutral: 'var(--pr-dot)',
ai: 'var(--pr-ai)',
attention: 'var(--pr-attention)',
success: 'var(--pr-success)',
red: 'var(--pr-red)',
}
const TONE_STRENGTH: Record<Tone, number> = { neutral: 6, ai: 14, attention: 14, success: 10, red: 12 }
const SHIMMER_BG = 'linear-gradient(90deg, var(--pr-muted) 0%, var(--pr-text) 50%, var(--pr-muted) 100%)'
function fmtClock(ms: number) {
const s = Math.max(0, Math.floor(ms / 1000))
return `${Math.floor(s / 60)}:${String(s % 60).padStart(2, '0')}`
}
function fmtDuration(ms: number) {
if (ms < 10000) return `${(Math.max(0, ms) / 1000).toFixed(1)}s`
const s = Math.round(ms / 1000)
if (s < 60) return `${s}s`
return `${Math.floor(s / 60)}m ${String(s % 60).padStart(2, '0')}s`
}
function fmtSpoken(ms: number) {
const s = Math.round(ms / 1000)
const m = Math.floor(s / 60)
const r = s % 60
const sec = `${r} second${r === 1 ? '' : 's'}`
return m ? `${m} minute${m === 1 ? '' : 's'}${r ? ` ${sec}` : ''}` : sec
}
function toRun(list: Step[], t: Tuning, keepStatus: boolean): RunStep[] {
return list.map((s) => ({
id: s.id,
text: s.text,
status: keepStatus ? (s.status ?? 'upcoming') : 'upcoming',
durationMs: s.durationMs,
addedReason: s.addedReason,
activity: s.activity ?? [],
playMs: s.durationMs !== undefined ? Math.round(s.durationMs / t.demoTimeScale) : t.stepPlayMs,
}))
}
function toPublic(list: RunStep[]): Step[] {
return list
.filter((s) => !s.removed)
.map((s) => ({
id: s.id,
text: s.text,
status: s.status,
durationMs: s.durationMs,
addedReason: s.addedReason,
activity: s.activity,
}))
}
function withIndex(list: RunStep[], ci: number | undefined, skipped: string[]): RunStep[] {
if (ci === undefined) {
if (skipped.length === 0) return list
let hasCurrent = list.some((s) => !s.removed && s.status === 'current' && !skipped.includes(s.id))
return list.map((s) => {
if (s.removed || s.status === 'skipped') return s
if (skipped.includes(s.id)) return { ...s, status: 'skipped' }
if (hasCurrent || s.status !== 'upcoming') return s
hasCurrent = true
return { ...s, status: 'current' }
})
}
let k = -1
let taken = false
return list.map((s) => {
if (s.removed) return s
k += 1
if (s.status === 'skipped') return s
if (skipped.includes(s.id)) return { ...s, status: 'skipped' }
let status: StepStatus = 'upcoming'
if (k < ci) status = 'done'
else if (!taken) {
taken = true
status = 'current'
}
return status === s.status ? s : { ...s, status }
})
}
function simMs(s: RunStep, scale: number) {
return s.durationMs ?? s.playMs * scale
}
function actWindow(playMs: number, n: number, i: number, t: Tuning) {
const weight = (k: number) => 1 + t.actJitter * Math.sin(k * 2.39 + n * 1.7)
let total = 0
let before = 0
for (let k = 0; k < n; k++) {
total += weight(k)
if (k < i) before += weight(k)
}
const span = playMs * t.actSpan
const appear = Math.round(playMs * t.actLeadIn + (span * before) / total)
return { appear, done: Math.round(appear + ((span * weight(i)) / total) * t.actRun) }
}
function stepEvents(step: RunStep, pending: Insert | null, t: Tuning) {
const out = [step.playMs]
const n = step.activity.length
for (let i = 0; i < n; i++) {
const w = actWindow(step.playMs, n, i, t)
out.push(w.appear, w.done)
}
if (pending && pending.afterId === step.id) out.push(Math.round(pending.at * step.playMs))
return out
}
type State = {
phase: PlanPhase
stopped: boolean
steps: RunStep[]
curId: string | null
stepMs: number
anchorAt: number
pending: Insert | null
scale: number
note: string
announce: string
}
type EditOp =
| { op: 'text'; id: string; text: string }
| { op: 'add'; step: RunStep }
| { op: 'order'; ids: string[] }
| { op: 'remove'; id: string }
| { op: 'restore'; id: string; curId: string | null }
| { op: 'purge'; id: string }
type Action =
| { type: 'start'; at: number }
| { type: 'event'; ms: number; at: number }
| { type: 'pause'; ms: number; at: number }
| { type: 'resume'; at: number }
| { type: 'skip'; ms: number; at: number }
| { type: 'stop'; ms: number }
| { type: 'reset'; state: State }
| { type: 'steps'; steps: RunStep[] }
| { type: 'edit'; edit: EditOp }
| { type: 'note'; note: string }
function initState(stepsProp: Step[] | undefined, t: Tuning, keepStatus: boolean, demo: boolean): State {
return {
phase: 'review',
stopped: false,
steps: toRun(stepsProp ?? (demo ? DEMO_STEPS : []), t, keepStatus),
curId: null,
stepMs: 0,
anchorAt: 0,
pending: demo
? { afterId: DEMO_INSERT.afterId, at: DEMO_INSERT.at, step: toRun([DEMO_INSERT.step], t, false)[0] }
: null,
scale: t.demoTimeScale,
note: '',
announce: '',
}
}
function applyEdit(list: RunStep[], e: EditOp): RunStep[] {
switch (e.op) {
case 'text':
return list.map((s) => (s.id === e.id ? { ...s, text: e.text } : s))
case 'add':
return [...list, e.step]
case 'order': {
if (e.ids.length !== list.length) return list
const byId = new Map(list.map((s) => [s.id, s]))
const next = e.ids.map((id) => byId.get(id)).filter((s): s is RunStep => Boolean(s))
return next.length === list.length ? next : list
}
case 'remove':
return list.map((s) => (s.id === e.id ? { ...s, removed: true } : s))
case 'purge':
return list.filter((s) => s.id !== e.id)
case 'restore': {
const i = list.findIndex((s) => s.id === e.id)
if (i < 0) return list
const step = { ...list[i], removed: false }
const ci = list.findIndex((s) => s.id === e.curId)
if (ci < 0 || i > ci) return list.map((s, j) => (j === i ? step : s))
// The run already passed its slot: it comes back as the next step.
const rest = list.filter((s) => s.id !== e.id)
const at = rest.findIndex((s) => s.id === e.curId) + 1
return [...rest.slice(0, at), step, ...rest.slice(at)]
}
}
}
// A row still being typed has no text: the run passes it by rather than run a blank step.
function runnable(x: RunStep) {
return x.status === 'upcoming' && !x.removed && x.text.trim() !== ''
}
function finish(s: State): State {
const steps = s.steps.filter((x) => !x.removed)
const total = steps.reduce((a, x) => a + (x.spentMs ?? 0), 0)
return {
...s,
steps,
phase: 'done',
curId: null,
stepMs: 0,
pending: null,
announce: s.stopped ? 'Plan stopped' : `Done in ${fmtSpoken(total)}`,
}
}
function advance(s: State, how: 'done' | 'skipped' | 'canceled', ms: number): State {
const i = s.steps.findIndex((x) => x.id === s.curId)
if (i < 0) return s
const cur = s.steps[i]
const full = simMs(cur, s.scale)
const marked: RunStep =
how === 'done'
? { ...cur, status: 'done', durationMs: full, spentMs: full }
: {
...cur,
status: 'skipped',
spentMs: Math.round(Math.min(full, (ms / cur.playMs) * full)),
canceled: how === 'canceled',
}
let steps = s.steps.map((x, j) => (j === i ? marked : x))
if (how === 'canceled') return finish({ ...s, steps, stopped: true })
const n = steps.findIndex((x, j) => j > i && runnable(x))
if (n < 0) return finish({ ...s, steps })
steps = steps.map((x, j) => (j === n ? { ...x, status: 'current' } : x))
const live = steps.filter((x) => !x.removed)
const pos = live.findIndex((x) => x.id === steps[n].id) + 1
return {
...s,
steps,
curId: steps[n].id,
stepMs: 0,
announce: `Step ${pos} of ${live.length}: ${steps[n].text}`,
}
}
function reducer(s: State, a: Action): State {
switch (a.type) {
case 'start': {
const i = s.steps.findIndex(runnable)
if (i < 0) return s
const steps = s.steps.map((x, j) => (j === i ? { ...x, status: 'current' as const } : x))
const live = steps.filter((x) => !x.removed)
return {
...s,
phase: 'running',
steps,
curId: steps[i].id,
stepMs: 0,
anchorAt: a.at,
announce: `Plan started. Step 1 of ${live.length}: ${steps[i].text}`,
}
}
case 'event': {
if (s.phase !== 'running') return s
let next: State = { ...s, stepMs: a.ms, anchorAt: a.at }
const cur = next.steps.find((x) => x.id === next.curId)
if (!cur) return next
const p = next.pending
if (p && p.afterId === cur.id && a.ms >= p.at * cur.playMs) {
const i = next.steps.findIndex((x) => x.id === cur.id)
next = {
...next,
steps: [...next.steps.slice(0, i + 1), { ...p.step, fresh: true }, ...next.steps.slice(i + 1)],
pending: null,
announce: `The agent added a step: ${p.step.text}`,
}
}
if (a.ms >= cur.playMs) next = advance({ ...next, stepMs: 0 }, 'done', a.ms)
return next
}
case 'pause': {
if (s.phase !== 'running') return s
const cur = s.steps.find((x) => x.id === s.curId)
const ms = cur ? Math.min(a.ms, cur.playMs - 1) : a.ms
return { ...s, phase: 'paused', stepMs: ms, anchorAt: a.at, announce: 'Paused' }
}
case 'resume':
if (s.phase !== 'paused') return s
return { ...s, phase: 'running', anchorAt: a.at, announce: 'Resumed' }
case 'skip': {
if (s.phase !== 'running' && s.phase !== 'paused') return s
return { ...advance(s, 'skipped', a.ms), anchorAt: a.at }
}
case 'stop':
if (s.phase !== 'running' && s.phase !== 'paused') return s
return advance(s, 'canceled', a.ms)
case 'reset':
return a.state
case 'steps': {
// A removed row waits out its undo timer even when the host echoes the list without it.
const gone = new Set(s.steps.filter((x) => x.removed).map((x) => x.id))
const steps = a.steps.map((x) => (gone.has(x.id) ? { ...x, removed: true } : x))
s.steps.forEach((x, i) => {
if (!x.removed || a.steps.some((y) => y.id === x.id)) return
steps.splice(i ? steps.findIndex((y) => y.id === s.steps[i - 1].id) + 1 : 0, 0, x)
})
return { ...s, steps }
}
case 'edit':
return { ...s, steps: applyEdit(s.steps, a.edit) }
case 'note':
return { ...s, note: a.note }
}
}
/**
* @typedef {object} StepActivity
* @property {string} label Activity action shown in the step trail.
* @property {string} [target] File, command or other activity target; left out, no target is shown.
* @property {string} [outcome] Activity result shown at the row end; left out, no result is shown.
* @property {'neutral'|'success'|'red'} [tone] Colors the activity result; left out, the neutral treatment is used.
*/
/**
* @typedef {object} Step
* @property {string} id Stable step identifier that must be unique within the steps list.
* @property {string} text Plan instruction shown in the step row.
* @property {StepStatus} [status] Supplies the step state in host-controlled runs; left out, the step starts upcoming.
* @property {number} [durationMs] Supplies the completed duration and demo playback length; left out, the configured step playback length is used.
* @property {string} [addedReason] Marks an agent-added step and explains why it was added; left out, no added-step marker or reason is shown.
* @property {StepActivity[]} [activity] Supplies activity rows revealed beneath the step; left out, the step has no activity trail.
*/
/**
* @typedef {object} PlanRunnerProps
* @property {string} [goal] Sets the plan heading; left out, the demo uses its sample goal and host mode shows an empty heading, while passing it turns the demo off.
* @property {string} [label] Adds muted text before the goal; left out, no prefix is shown, while passing it turns the demo off.
* @property {Step[]} [steps] Supplies the editable or running plan; left out, the demo uses sample steps and host mode uses none, while passing it turns the demo off.
* @property {string} [doneLooksLike] Shows the completion criterion during review; left out, the demo uses sample criteria and host mode hides the section, while passing it turns the demo off.
* @property {string} [summary] Shows the completion summary when the plan finishes; left out, the demo uses a sample summary and host mode shows none, while passing it turns the demo off.
* @property {PlanPhase} [phase] Controls the plan phase; left out, phase transitions are managed internally, while passing it turns the demo off.
* @property {number} [currentIndex] Marks earlier steps done and the first non-skipped step at or after this zero-based index current; left out, the statuses supplied on steps are used, while passing it turns the demo off.
* @property {number} [autoStartSeconds] Starts the review countdown when positive and onStart is available; left out, the demo uses its tuned delay and host mode does not auto-start, while passing it turns the demo off.
* @property {(steps: Step[]) => void} [onStart] Receives the final nonblank steps and makes the Start control available outside the demo; left out, host reviews have no Start control.
* @property {(note: string) => void} [onRevise] Receives a requested revision and makes the Revise control available outside the demo; left out, host reviews have no Revise control.
* @property {() => void} [onPause] Handles pausing and makes the Pause control available while running; left out, host runs have no Pause control.
* @property {() => void} [onResume] Handles resuming and makes the Resume control available while paused; left out, host pauses have no Resume control.
* @property {() => void} [onStop] Handles stopping and makes the Stop control available while running; left out, host runs have no Stop control.
* @property {(id: string) => void} [onSkip] Receives the current step id and makes its Skip control available outside the demo; left out, host runs have no Skip control.
* @property {(steps: Step[]) => void} [onStepsChange] Receives edits, additions, removals and reordering; left out, plan edits remain local.
* @property {string} [className] Adds classes to the outermost root; left out, only the built-in classes are used.
* @property {Partial<Tuning>} [tuning] Overrides plan measurements, timing and motion values; left out, every value in TUNING is used.
*/
type GlyphKind = 'upcoming' | 'current' | 'still' | 'paused' | 'done' | 'skipped'
type RowProps = {
step: RunStep
n: number
first: boolean
last: boolean
phase: PlanPhase
editable: boolean
canMoveUp: boolean
canMoveDown: boolean
editing: string | null
stepMs: number
controlled: boolean
reduce: boolean
touch: boolean
moveHintId: string
editHintId: string
lane: boolean
enter?: Enter
t: Tuning
onBeginEdit: () => void
onDraft: (v: string) => void
onCommit: (keyboard: boolean) => void
onCancel: () => void
onRemove: (keyboard: boolean) => void
onUndo: () => void
onMove: (dir: -1 | 1, from: 'handle' | 'text' | 'input') => void
onSkip?: (at: number) => void
}
const RAIL = 'pointer-events-none absolute w-px origin-top bg-(--pr-border-strong)'
// Ambient loops run imperatively: the card re-renders every tick and must not park them.
function useLoop(seconds: number, reduce: boolean) {
const v = useMotionValue(0)
useEffect(() => {
if (reduce) return
const a = animate(v, [0, 1], { duration: seconds, ease: 'linear', repeat: Infinity })
return () => a.stop()
}, [seconds, reduce, v])
return v
}State
- every hook, handler, effect and disposal
- the animation loop, frame by frame
Tree
- the JSX, every className and inline style
Why · Remix · Check
- the mechanism, the tuning points, the checks
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