Andromeda Pro · Components
One control room.
69 components.
Andromeda Pro is a React system for any product UI, in light and dark: corner-marker framing and a token layer every component reads at runtime. Each one below ships its variants and its interaction states.
69 components · 9 templates · 1 AI Brain · one-command install
Forms
12Checkbox
Selects any number of options from a set, or turns a single one on and off.
Choice Card
Presents an option as a whole selectable card with a title and a supporting line.
Combobox
Finds one thing in a known set as you type, from a list that opens under the field.
Date Range Picker
Selects a start and an end date from a calendar popover.
Input
Collects a single line of text.
Radio
Selects exactly one option from a small set that stays visible.
Search Field
Collects a search query, with room for a keyboard shortcut hint.
Segmented Control
Switches between a few mutually exclusive views or modes.
Slider
Sets one continuous value by dragging along a track.
Strength Meter
Reports how strong a password is, in three steps and one word.
Textarea
Collects text that runs to more than one line.
Toggle
Switches a setting that takes effect the moment it flips.
Data display
9Avatar
Represents a person as a square image tile that falls back to their initials.
Badge
Displays the state a row or cell reports, such as online, queued, or fault.
Heat Grid
Displays a single bounded reading as a matrix of cells that fill as it rises.
Item
Lays out one row of a list or a menu: a glyph, a name with a line under it, and its actions.
Table Basic
Builds a table row by row, for cells that need their own structure.
Table Data
Renders a table from a column definition and a set of rows.
Progress Bar
Displays a single bounded reading as a horizontal meter.
Stat Tile
Displays one headline number with its unit and its change.
Tag
Labels content for categorizing or filtering, and can be dismissed.
Marketing
6Bento Grid
Lays out cards on a grid where one can span several columns and cards in a row line up their parts.
Footer
Closes a page with the brand, its secondary links in titled columns, and an optional large name.
Logo Cloud
Shows the names or logos of customers in a slow moving band under a short line of text.
Navbar
Keeps the brand, page links and main action at the top of a page, and marks the section you are reading.
Pricing Card
Shows one plan with its price, what it includes and the button to choose it, lined up with the plans beside it.
Section Heading
Opens a page section with a short label, a title and a sentence that says what the section covers.
Overlays
6Drawer
Displays content in a panel that slides in from the edge of the screen.
Panel Menu
Collects a panel's secondary actions behind a kebab trigger.
Popover
Floats a panel of mixed content off a trigger, such as a picker with a setting under it.
Tooltip
Names a control that carries no text of its own, on hover or focus.
User Card
Opens the account menu from a row that names the signed-in user and their role.
User Menu
Opens the account menu from the signed-in user's avatar.
Charts
6Chart Funnel
Charts how much of a population survives each stage of a sequence.
Chart Metric
Charts one measurement over time in a panel that frames itself.
Chart Radar
Compares several series across one shared set of axes.
Chart Trend
Charts several series over time as lines, areas, or bars.
Gauge
Displays a single bounded reading as a radial arc.
Waveform
Displays a live signal as a moving trace, showing that a feed is running.
Objects
6Payment Card
Shows a payment card as the card itself, with its name, last four digits and expiry, and tilts toward the pointer.
Planet
Renders a slowly rotating particle sphere as a hero object.
Orb
Sweeps one circle through a full turn into a sphere of hairline loops.
Nodes
Spreads light across a hairline lattice, one crossing igniting the next.
Burst
Draws hundreds of hairlines converging on a single focal point.
Cube
Turns a lattice of dots a quarter at a time, the way a puzzle cube twists.
Feedback
5Alert
Displays a status message in the flow of the page, at a severity from note to fault.
Empty State
Explains why a region has nothing to show, and offers the way out.
Skeleton
Holds the place of text that is still loading, as bars a single light passes over.
Spinner
Signals that work is running when the remaining time is unknown.
Stepper
Shows a run of steps in order, marking each one done, running or still to come.
AI
5Artifact
Frames something an agent produced, such as a table or a chart, under a title bar with its actions.
Message
Shows one turn of a conversation, from the user or from the assistant, with its actions.
Prompt Input
Collects a prompt in a growing field, with its tools and one Send that becomes Stop.
Suggestion
Offers a proposed next move the reader can take, such as a follow-up prompt or a task lane.
Tool
Reports one agent step with its status and duration, and opens to show what it produced.
Navigation
5Nav Item
Links to one destination in a sidebar, in full or icon-only form.
Panel Header
Titles a dashboard panel and holds the actions that belong to it.
Sidebar
Navigates a console from a left rail that folds between labelled rows and icons.
Tabs
Splits content into named panels and shows one at a time, as a row of tabs or a list whose rows can each carry a sentence.
Top Bar
Spans the top of a dashboard with the brand, the nav, and the account cluster.
Surfaces
4Accordion
Lists questions that each open their answer below them, one at a time or several at once.
Card
Frames a region of related content with corner brackets instead of a border.
Collapsible
Opens and closes the section under a one-line row, for detail the reader may want.
Corner Markers
Frames any container with the four L-shaped brackets that stand in for a border.